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Alodia Baroness at FBS cosplay / Richie dela Mercedhttp://vi.sualize.us/view/60a71b466616d777ababedbc66dfc20a/
http://vi.sualize.us/rss/tag/cosplay//2885463:cosplay/date=20100823235342

luzgpc posted a new favorite picture ( via):

Posted by alien
2010-09-02 21:53:38.0
niice
Source: vi.sualize.us/tag/cosplay
God did not create the universe, says Hawking (Reuters)http://us.rd.yahoo.com/dailynews/rss/mostviewed/*http://news.yahoo.com/s/nm/20100902/lf_nm_life/us_britain_hawking
http://rss.news.yahoo.com/rss/mostviewed/nm/20100902/us_britain_hawking/date=20100902060852

God no longer has any place in theories on the creation of the Universe due to a series of developments in physics, British scientist Stephen Hawking, seen here, has said in extracts published from a new book.(AFP/File/Shaun Curry)Reuters - God did not create the universe and the "Big Bang" was an inevitable consequence of the laws of physics, the eminent British theoretical physicist Stephen Hawking argues in a new book.


Posted by collective unknown
2010-09-03 00:57:29.0
amen
Source: Yahoo! News: Most Viewed
Red Fishnet over Black Latexhttp://vi.sualize.us/view/c2e9b2892ee846dd36c7ac2349e58fc9/
http://vi.sualize.us/rss/tag/fishnet/2436602:black, fishnet, latex, red/date=20100526110455

piip posted a new favorite picture (via):

Posted by alien
2010-09-02 21:43:46.0
old pic but awesome
Source: vi.sualize.us/tag/fishnet
Jam City Rollergirls rolling out on WiiWare later this yearhttp://www.joystiq.com/2010/09/03/jam-city-rollergirls-rolling-out-on-wiiware-later-this-year/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/03/jam-city-rollergirls-rolling-out-on-wiiware-later-this-year//date=20100903050000

A game based on roller derby is something that never occurred to us, but it seems incredibly obvious now that someone's doing it. Frozen Codebase announced Jam City Rollergirls, a WiiWare game based on women's flat track roller derby and featuring real roller derby leagues. This is the second "official," licensed WiiWare game for an unconventional sport that we can think of, and it's far less disgusting than its contemporary.

Frozen Codebase plans to release the circular skating and violence sim in the fourth quarter of this year. Jam City Rollergirls will also be at PAX this weekend for the curious to give it a spin.

JoystiqJam City Rollergirls rolling out on WiiWare later this year originally appeared on Joystiq on Fri, 03 Sep 2010 07:00:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Futuristic 'FAST Racing League' due on WiiWare from Jett Rocket devhttp://www.joystiq.com/2010/09/03/fast-racing-league-due-on-wiiware-from-jett-rocket/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/03/fast-racing-league-due-on-wiiware-from-jett-rocket//date=20100903020000

Shin'en, developer of the DS shmup Nanostray and its sequel -- and, most recently, WiiWare platformer Jett Rocket -- has begun to tease its next project for Wii's digital platform: FAST Racing League. Only a single piece of promotional art (pictured) has been revealed so far, but this image is worth at least a couple dozen words. Like, for example, the game looks to be a futuristic racer and the ship design bears an uncanny similarity to those of a certain Sony racing franchise.

It's too soon to hope for an F-Zero style racer on Wii (where is the Wii game in that series, anyway?) but at least those of us who like our racing fast and future-focused have something to put on our radar.

JoystiqFuturistic 'FAST Racing League' due on WiiWare from Jett Rocket dev originally appeared on Joystiq on Fri, 03 Sep 2010 04:00:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Joystiq Podcast PAX Prime 2010 #1http://www.joystiq.com/2010/09/02/joystiq-podcast-pax-prime-2010-1/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/joystiq-podcast-pax-prime-2010-1//date=20100902211600

Filed under:

We've just touched down in Seattle for PAX Prime, but we've already made a brief stop in Redmond to check out a few hours of Fable 3 and get hands-on with the new Xbox 360 controller.

Chris and Justin found a few minutes as they waited for a pizza to talk about what they've seen so far. So come, pull a chair, grab a beer and enjoy the calm before the storm with us.

Get the podcast:
[iTunes] Subscribe to the Joystiq Podcast in iTunes
[Zune] Subscribe to the Joystiq Podcast directly in the Zune Marketplace
[RSS] Add the Joystiq Podcast feed to your RSS aggregator
[MP3] Download the MP3 directly

Hosts: Justin McElroy (@justinmcelroy) and Chris Grant (@chrisgrant)
Music: "Gravity (Don't Let Me Go)" by Jon Black, "Red Eye" by Ben Kweller
For fans: Joystiq Podcast Facebook group
New to the show?: Listen to Episode Zero
The Do It Line!: 1-(877)-JOYSTIQ

See all of this week's links after the jump.

JoystiqJoystiq Podcast PAX Prime 2010 #1 originally appeared on Joystiq on Thu, 02 Sep 2010 23:16:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Killzone 3 screenshots feature hoodies, pummelinghttp://www.joystiq.com/2010/09/02/killzone-3-screenshots-feature-hoodies-pummeling/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/killzone-3-screenshots-feature-hoodies-pummeling//date=20100902174000

Before you and the many thousands of other yous gets a chance to go hands-on with Killzone 3 this weekend at PAX Prime, Famitsu has a smattering of new images to hungrily dig through for new information. One thing solidly confirmed by these shots? Dusters. Hooded dusters, no less!

And hey, if you ask us, there's a sever underuse of dusters in the world of video games. Unfortunately for the gentleman above, he seems to have been socked in the face several moments before the image was taken, so his duster is fluttering through the air along with his torso. Hopefully you'll fare better this weekend at PAX!

JoystiqKillzone 3 screenshots feature hoodies, pummeling originally appeared on Joystiq on Thu, 02 Sep 2010 19:40:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Rumor: Dead Space 2 to feature 'Soldiers vs. Necromorphs' multiplayerhttp://www.joystiq.com/2010/09/02/rumor-dead-space-2-to-feature-soldiers-vs-necromorphs-multip/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/rumor-dead-space-2-to-feature-soldiers-vs-necromorphs-multip//date=20100902150000

According to reports coming out of the recent GameStop managers meeting in Texas, Dead Space 2 will be getting a multiplayer component in which players will control either Necromorphs or "soldiers" (presumably not welders, then?). GamerNode claims that the mode will consist of "deathmatch-style combat" and will be just one of several multiplayer game modes when the game launches in early 2011.

Additionally, the source claims that pre-orders of the game at any outlet would net purchasers a free download of Dead Space: Ignition. Alas, if you pre-order it at GameStop, you'll allegedly get another bonus: a rivet gun. EA didn't respond to request for comment by publishing.

JoystiqRumor: Dead Space 2 to feature 'Soldiers vs. Necromorphs' multiplayer originally appeared on Joystiq on Thu, 02 Sep 2010 17:00:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
LA Noire officially delayed to first half of 2011http://www.joystiq.com/2010/09/02/la-noire-officially-delayed-to-first-half-of-2011/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/la-noire-officially-delayed-to-first-half-of-2011//date=20100902141000

We all saw it coming from down Wiltshire and up the PCH: L.A. Noire has been officially delayed until "the first half of calendar 2011." The announcement was made in Take-Two Interactive's Q3 earnings release. Noire now joins Max Payne 3 as another major delayed game warming the 2011 bench, while Red Dead Redemption, Mafia 2 and Civilization 5 bring in the bucks.

L.A. Noire's delay became apparent after the title made it into some magazine pieces earlier this year with a pre-October release, and then failed to show up at any of the major video game conventions this year.

JoystiqLA Noire officially delayed to first half of 2011 originally appeared on Joystiq on Thu, 02 Sep 2010 16:10:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Medal of Honor trailer previews Helicopters vs. Town cage fighthttp://www.joystiq.com/2010/09/02/medal-of-honor-trailer-previews-helicopters-vs-town-cage-fight/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/medal-of-honor-trailer-previews-helicopters-vs-town-cage-fight//date=20100902140000

The latest trailer for EA's Medal of Honor reboot focuses on a segment from the single-player campaign -- one which pits a pair of heavily armored attack helicopters against a village of hostiles. Who will emerge victorious? The results may -- who are we kidding? The helicopters, of course.

Continue reading Medal of Honor trailer previews Helicopters vs. Town cage fight

JoystiqMedal of Honor trailer previews Helicopters vs. Town cage fight originally appeared on Joystiq on Thu, 02 Sep 2010 16:00:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Epic talks Project Sword, Unreal Engine on iPhone, and Apple TV as a game consolehttp://www.joystiq.com/2010/09/02/epic-talks-project-sword-unreal-engine-on-iphone-and-apple-tv/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/epic-talks-project-sword-unreal-engine-on-iphone-and-apple-tv//date=20100902103000

Following yesterday's dramatic announcement of Project Sword for iOS -- and the dramatic release of the free Epic Citadel tech demo -- Gamasutra spoke to Epic's Mike Capps about the games and the platform. Capps said that putting Unreal Engine 3 content on iPhone wasn't as hard as it seemed, thanks to the device's storage space that can come in handy for textures. "You've got 16 gigs of flash memory, which is way better, faster memory than what most people have generally on a home PC," he said. "So that stuff works really well. It's the big environments that get really complicated on the rendering tools for iPhone. But yeah, we've got some tricks for it."

Capps has his eyes on the future of the platform, both for Epic's own games and licensees. "We've got a few of our licensees using [the iOS tools for UE3] now, who've been testing it with us. So we'll roll it out to existing licensees and then start opening up. I think [Epic VP] Mark Rein has a big plan for how they're going to roll it out and make sure everybody's using it."

Capps also thinks there's potential to turn the new Apple TV into a game console of sorts. "... I can't wait to throw our engineers at it and see if we can get the latency we need to be able to play a game interactively over that wireless link to the Apple TV," he said. "I sure hope so."

JoystiqEpic talks Project Sword, Unreal Engine on iPhone, and Apple TV as a game console originally appeared on Joystiq on Thu, 02 Sep 2010 12:30:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
OnLive to test WiFi support, extends free year offer and sale on all gameshttp://www.joystiq.com/2010/09/02/onlive-to-test-wifi-support-extends-free-year-offer-and-sale-on/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/onlive-to-test-wifi-support-extends-free-year-offer-and-sale-on//date=20100902080000

We've had a good time with OnLive's "instant-play" game streaming service so far, but if there's one thing we'd change, it would be the fact that it only supports wired internet connections. Thankfully, there are enough similarly minded folks out there, prompting the service to single out WiFi support as a "top development priority" to be introduced in beta form before October.

OnLive also announced today that it is extending its Founding Members program yet again (it was due to end this coming weekend), offering a free year of service and a guaranteed $4.95 monthly fee thereafter to anyone who signs up before January 1, 2011.

For those who are already members, Labor Day weekend (that's September 4-6 -- only two days away!) will bring with it a sale on all titles in OnLive's catalog, to the tune of 50 percent off each and every one. A full list of games available can be found here. If you're keen to try out the service (or get a preview of its WiFi support) the company will be exhibiting at PAX Prime this weekend, September 3-5.

Continue reading OnLive to test WiFi support, extends free year offer and sale on all games

JoystiqOnLive to test WiFi support, extends free year offer and sale on all games originally appeared on Joystiq on Thu, 02 Sep 2010 10:00:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Tom Clancy's HAWX 2: The 8-bit Game has a missile lock on our hearthttp://www.joystiq.com/2010/09/02/tom-clancys-hawx-2-the-8-bit-game-has-a-missile-lock-on-our-he/
http://www.xbox360fanboy.com/rss.xml/http://www.joystiq.com/2010/09/02/tom-clancys-hawx-2-the-8-bit-game-has-a-missile-lock-on-our-he//date=20100901173000

It feels so weird to be telling you this, but Ubisoft has made an advergame based on Tom Clancy's HAWX 2 and ... it's kinda good! It's a pretty basic shmup with an 8-bit theme, though it's a bit more forgiving than most traditional games in the genre. (Your plane can actually take more than one hit before going down.)

Everything else is pretty much what you'd expect: a rad soundtrack; several weapon types; and an endless supply of enemies to blast into oblivion. Don't believe us? Hit up the link and check it out.

[Thanks, Daniel]

JoystiqTom Clancy's HAWX 2: The 8-bit Game has a missile lock on our heart originally appeared on Joystiq on Thu, 02 Sep 2010 06:00:00 EST. Please see our terms for use of feeds.

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Source: Xbox 360 Fanboy
Cached: Fri Sep 03 13:33:54 MST 2010
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